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	<title>Ela Darling Archives - Tech Trends</title>
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		<title>Expert View: Eroding the Barrier to Entry in Game Development</title>
		<link>https://techtrends.tech/tech-trends/expert-view-eroding-the-barrier-to-entry-in-game-development/</link>
		
		<dc:creator><![CDATA[Alice]]></dc:creator>
		<pubDate>Sat, 08 Aug 2020 20:28:31 +0000</pubDate>
				<category><![CDATA[Expert View]]></category>
		<category><![CDATA[Tech Trends]]></category>
		<category><![CDATA[VR Tech]]></category>
		<category><![CDATA[Crowdfunding]]></category>
		<category><![CDATA[Ela Darling]]></category>
		<category><![CDATA[entrepreneurship]]></category>
		<category><![CDATA[Feminism]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[immersive tech]]></category>
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		<category><![CDATA[SexTech]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://techtrends.tech/?p=15748</guid>

					<description><![CDATA[<p>By Ela Darling, co-founder of Gamelodge The process of building an indie video game, especially for Virtual Reality, can be &#8230; <a class="kt-excerpt-readmore" href="https://techtrends.tech/tech-trends/expert-view-eroding-the-barrier-to-entry-in-game-development/" aria-label="Expert View: Eroding the Barrier to Entry in Game Development">Read More</a></p>
<p>The post <a href="https://techtrends.tech/tech-trends/expert-view-eroding-the-barrier-to-entry-in-game-development/">Expert View: Eroding the Barrier to Entry in Game Development</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></description>
										<content:encoded><![CDATA[<blockquote>
<p class="normal"><span lang="EN">By Ela Darling, co-founder of <a href="http://gamelodge.xyz/"><span style="color: #1155cc;">Gamelodge</span></a></span></p>
</blockquote>
<p class="normal"><span lang="EN">The process of building an indie video game, especially for Virtual Reality, can be an arduous years-long endeavor. Becoming a professional game developer takes years of specialized study, building connections, and mastering emerging technology, with the reward of working in an exciting creative field. Like any industry, it takes focus and dedication to become a pro. But this barrier of entry can be a limitation on new, diverse game concepts.</span></p>
<p class="normal"><span lang="EN">For an aspiring game developer without a background in tech, the path to creating a game can be long and daunting, especially for VR. Between navigating the esoteric nuances of a game engine and learning complex coding languages, it can take months to even approach the starting point of development. Identifying bugs and merging branches with a co-developer makes the process even longer. But a new application called <a href="http://gamelodge.xyz/"><span style="color: #1155cc;">Gamelodge</span></a> seeks to accelerate that process. </span></p>
<hr /><p><em>It can take months to even approach the starting point of development</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15748&#038;text=It%20can%20take%20months%20to%20even%20approach%20the%20starting%20point%20of%20development&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p class="normal"><span lang="EN"> <img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-15753" src="https://techtrends.tech/wp-content/uploads/2020/08/Gamelodge_Title1200x675.jpg" alt="Tech Trends Gamelodge Crowdfunding" width="1200" height="675" srcset="https://techtrends.tech/wp-content/uploads/2020/08/Gamelodge_Title1200x675.jpg 1200w, https://techtrends.tech/wp-content/uploads/2020/08/Gamelodge_Title1200x675-150x84.jpg 150w, https://techtrends.tech/wp-content/uploads/2020/08/Gamelodge_Title1200x675-768x432.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></span></p>
<hr /><p><em>For an aspiring game developer without a background in tech, the path to creating a game can be long and daunting, especially for VR</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15748&#038;text=For%20an%20aspiring%20game%20developer%20without%20a%20background%20in%20tech%2C%20the%20path%20to%20creating%20a%20game%20can%20be%20long%20and%20daunting%2C%20especially%20for%20VR&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p class="normal"><span lang="EN">Gamelodge, is a new platform that serves as both a depot for games made by other users and a stepping stone for aspiring game developers. It is a cooperative game engine that offers users an all in one opportunity to design, script, and share game ideas socially in VR and on desktop. It aims to resolve common pain points in game development, such as the tedious <a href="https://medium.com/@b_64618/write-compile-distribute-test-the-sisyphean-state-of-multiplayer-game-development-1ec482fb2d76"><span style="color: #1155cc;">write, compile, distribute, test</span></a> process, by eliminating the need to compile code and allowing users to build and test together in real-time. The application is available on <a href="https://www.kickstarter.com/projects/iheartblocks/gamelodge-user-made-games/"><span style="color: #1155cc;">Kickstarter</span></a> through August 22, 2020.</span></p>
<p class="normal"><span lang="EN">Existing applications that have attempted to offer a sandbox game building environment have a variety of limitations that Gamelodge overcomes. <a href="https://www.roblox.com/"><span style="color: #1155cc;">Roblox</span></a> has become popular with young gamers, but falls short on graphical fidelity and VR controls. Other options that thrive in VR suffer from limited scripting accessibility, poor control systems, and often don’t offer desktop support. These shortcomings are core competencies in Gamelodge.</span></p>
<hr /><p><em>Gamelodge, is a new platform that serves as both a depot for games made by other users and a stepping stone for aspiring game developers</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15748&#038;text=Gamelodge%2C%20is%20a%20new%20platform%20that%20serves%20as%20both%20a%20depot%20for%20games%20made%20by%20other%20users%20and%20a%20stepping%20stone%20for%20aspiring%20game%20developers&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p class="normal"><span lang="EN">From start to finish, a user with no experience with complex game engines or knowledge of code can build a game in a weekend. Objects, particles, and textures can be easily uploaded to the shared database, or users can drag and drop objects from the existing library of models to start building a scene. Users can make games without writing a line of code with the in-app scripting library. New scripts can be swiftly written in Miniscript and immediately applied without compiling a new build or exiting the program. The whole process can be done collaboratively with other users in-game.</span></p>
<hr /><p><em>Only 20 percent of game released games make a profit</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15748&#038;text=Only%2020%20percent%20of%20game%20released%20games%20make%20a%20profit&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p class="normal"><span lang="EN"> <img decoding="async" class="aligncenter size-full wp-image-15750" src="https://techtrends.tech/wp-content/uploads/2020/08/codingGamelodge1200x675.jpg" alt="Tech Trends Gamelodge" width="1200" height="675" srcset="https://techtrends.tech/wp-content/uploads/2020/08/codingGamelodge1200x675.jpg 1200w, https://techtrends.tech/wp-content/uploads/2020/08/codingGamelodge1200x675-150x84.jpg 150w, https://techtrends.tech/wp-content/uploads/2020/08/codingGamelodge1200x675-768x432.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></span></p>
<hr /><p><em>From start to finish, a user with no experience with complex game engines or knowledge of code can build a game in a weekend</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15748&#038;text=From%20start%20to%20finish%2C%20a%20user%20with%20no%20experience%20with%20complex%20game%20engines%20or%20knowledge%20of%20code%20can%20build%20a%20game%20in%20a%20weekend&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p class="normal"><span lang="EN">Even experienced developers can find value from a tool that allows for such swift creation. <a href="https://www.engadget.com/2008-11-24-study-just-4-of-games-making-a-profit.html"><span style="color: #1155cc;">One study</span></a> showed that just 20% of released games make a profit, which means a lot of time, money, and energy is lost on games that don’t resonate with their audience. For a creator who is debating the direction to take their next project, the ability to build and test game concepts in an easy and accessible environment can be a form of early market research. An early draft of a game idea, built quickly and shared within the community, may help identify which aspects resonate with players and which parts miss the mark.</span></p>
<p class="normal"><span lang="EN">In the ever-growing yet slowly diversifying community of game developers, new tools that help democratize the industry are more important than ever. Broadening access to both creating and testing games could reduce <a href="https://enterprisecraftsmanship.com/posts/how-i-tried-to-get-into-game-development-and-failed-part-3/"><span style="color: #1155cc;">developer resource waste</span></a> and expand the voices and concepts showcased in the game world. Ultimately, a space that allows anyone to play and create games with friends collaboratively across platforms could break down some of the barriers in game development and empower a new community of creators.</span></p>
<hr /><p><em>In the ever-growing yet slowly diversifying community of game developers, new tools that help democratize the industry are more important than ever</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15748&#038;text=In%20the%20ever-growing%20yet%20slowly%20diversifying%20community%20of%20game%20developers%2C%20new%20tools%20that%20help%20democratize%20the%20industry%20are%20more%20important%20than%20ever&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p class="normal"><span lang="EN">To become a chef, you must attend culinary school, but you don’t need a culinary degree to cook a good meal. With tools that increase accessibility to game development, you don’t need an engineering degree to build a good game. </span></p>
<h5>About the author, Ela Darling, <span lang="EN">co-founder of <a href="http://gamelodge.xyz/">Gamelodge</a></span></h5>
<p class="normal"><span lang="EN"><img decoding="async" class=" wp-image-15752 alignleft" src="https://techtrends.tech/wp-content/uploads/2020/08/ElaDarlingLV.jpg" alt="Ela Darling Expert View Crowdfunding Game Developer Founder" width="427" height="641" srcset="https://techtrends.tech/wp-content/uploads/2020/08/ElaDarlingLV.jpg 600w, https://techtrends.tech/wp-content/uploads/2020/08/ElaDarlingLV-100x150.jpg 100w" sizes="(max-width: 427px) 100vw, 427px" /></span></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p class="normal"><span lang="EN">Ela has a diverse background in Virtual Reality spanning over six years. Cofounder of GonzoVR, a live VR broadcasting platform, and Gamelodge, a comprehensive sandbox game builder. She has spoken about various aspects of VR at conferences all over the world including a TEDx talk in 2016, and is considered a pioneer in certain verticals in the industry.</span></p>
<p class="normal">
<p>The post <a href="https://techtrends.tech/tech-trends/expert-view-eroding-the-barrier-to-entry-in-game-development/">Expert View: Eroding the Barrier to Entry in Game Development</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">15748</post-id>	</item>
		<item>
		<title>What’s Coming for the VR Adult Industry?</title>
		<link>https://techtrends.tech/tech-trends/whats-coming-vr-adult-industry-2017/</link>
		
		<dc:creator><![CDATA[Alice]]></dc:creator>
		<pubDate>Sat, 21 Jan 2017 20:03:17 +0000</pubDate>
				<category><![CDATA[SEX Tech]]></category>
		<category><![CDATA[Tech Trends]]></category>
		<category><![CDATA[360 Video]]></category>
		<category><![CDATA[Adult Industry]]></category>
		<category><![CDATA[AliceX]]></category>
		<category><![CDATA[CamSoda]]></category>
		<category><![CDATA[Ela Darling]]></category>
		<category><![CDATA[Naughty America]]></category>
		<category><![CDATA[SexTech]]></category>
		<category><![CDATA[Teledildonics]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[VR Porn]]></category>
		<guid isPermaLink="false">http://techtrends.tech/?p=2796</guid>

					<description><![CDATA[<p>&#160; There was huge and palpable excitement around the growth of VR Porn and Teledildonics last year, but where does &#8230; <a class="kt-excerpt-readmore" href="https://techtrends.tech/tech-trends/whats-coming-vr-adult-industry-2017/" aria-label="What’s Coming for the VR Adult Industry?">Read More</a></p>
<p>The post <a href="https://techtrends.tech/tech-trends/whats-coming-vr-adult-industry-2017/">What’s Coming for the VR Adult Industry?</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<p><em><strong>There was huge and palpable excitement around the growth of VR Porn and Teledildonics last year, but where does it go from here?</strong></em></p>
<hr /><p><em>When will teledildonics become more than a gimmick?</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D2796&#038;text=When%20will%20teledildonics%20become%20more%20than%20a%20gimmick%3F&#038;related' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>With the world’s largest Adult Industry event – AVN Expo – happening in Las Vegas this week, it was a good chance to catch up with some of the major players in that space and find out what challenges and opportunities lie ahead for 2017.</p>
<p>Will teledidonics finally become more than a gimmick? What does VR Porn need to do to attract new audiences and become truly immersive? How will that change the way people consume that content and connect intimately to one another?</p>
<p>This year’s <a href="http://adultentertainmentexpo.com/">AVN Show</a> – the world’s largest Adult Entertainment expo which took place in Las Vegas – focused a lot on VR, even adding two new dedicated categories (Best Virtual Reality Sex Scene and Best Virtual Reality Innovation/Site) to its <a href="https://avn.com/awards/nominees?/nominees">2017 industry awards</a>. AVN’s CEO Tony Rios <a href="https://lasvegassun.com/news/2017/jan/18/avn-ceo-porn-industry-on-the-upswing-but-not-movin/">said in a recent interview</a> that the response of the industry to VR has been phenomenal and that although the sector is still early in development, it is definitely here to stay. What remains to be seen, however, is how exactly monetization occurs going forward.</p>
<hr /><p><em>Will everybody be watching VR porn in years to come?</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D2796&#038;text=Will%20everybody%20be%20watching%20VR%20porn%20in%20years%20to%20come%3F&#038;related' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>When I first met Ian Paul – Chief Information Officer of <a href="http://www.naughtyamerica.com/">Naughty America</a> – in April 2016 they had just launched Randy’s Roadstop, their first Virtual Reality Adult entertainment series. At that time <a href="http://www.playboy.com/articles/like-a-vrgin-how-the-porn-industry-is-taking-over-virtual-reality">he said</a> VR hype was justified, as it was growing faster than any format they had ever tracked, but has that trend continued?</p>
<div id="attachment_25998" class="wp-caption alignnone">
<p><a class="cboxElement" href="https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america.jpg"><img loading="lazy" decoding="async" class="wp-image-25998 size-full" src="https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america.jpg" sizes="auto, (max-width: 2000px) 100vw, 2000px" srcset="https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america.jpg 2000w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-300x208.jpg 300w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-768x533.jpg 768w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-1024x711.jpg 1024w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-16x11.jpg 16w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-32x22.jpg 32w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-28x19.jpg 28w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-56x39.jpg 56w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-64x44.jpg 64w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-1000x695.jpg 1000w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/naughty-america-1200x833.jpg 1200w" alt="naughty-america" width="2000" height="1389" /></a></p>
<p class="wp-caption-text">Chief Information Officer Ian Paul from Naughty America. Photo by Tom Atkinson.</p>
</div>
<p>Yes, says Paul, who claims they’ve seen a steady stream of new customers flocking to VR experiences throughout 2016.</p>
<blockquote><p>“New revenue attributable to VR is up 350% year over year, and this year we now plan to offer integrated support for smart services toys from companies such as <a href="https://www.kiiroo.com/">Kiiroo</a> that offer haptic feedback in sync to the video.”</p></blockquote>
<p>Incorporating teledildonics into VR is something that several other companies are also launching. <a href="http://www.cam4.com/biz/vr/">CAM4VR</a> Co-founder Ela Darling says her company – which offers live streaming VR sex cameras – is planning to add integration with Kiiroo as well as voice-to-voice capabilities that allow users to chat directly with performers, making the experience much more up-close and personal.</p>
<blockquote><p>“I’m excited about the implications because it brings us one step closer (essentially the closest) to feeling the person on the other end without actually being in the same physical space – a heightened level of intimacy,” she explains, adding that this physical connection has powerful psychological implications to how users experience adult content in VR.</p></blockquote>
<hr /><p><em>Several companies are incorporating teledildonics into VR</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D2796&#038;text=Several%20companies%20are%20incorporating%20teledildonics%20into%20VR&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<blockquote><p>“This connection to the person on the other end – knowing you are controlling or someone is controlling your device and what you are feeling- is a powerful psychological experience that users will start to embrace as part of the expected VR interaction,” she believes.</p></blockquote>
<p>These interactions include not only haptic feedback, but have started to incorporate other – more unexpected – senses: Webcam platform <a href="https://www.camsoda.com/">CamSoda</a> has experimented with various new technologies including<a href="http://futureofsex.net/augmentation/finally-getting-sexy-holograms/"> 3D Holograms</a> recently, but it turned some heads with their launch of a feature called <a href="https://www.camsoda.com/products/ohroma/">OhRoma</a>, which incorporates odors through a sensory mask. According to CamSoda President Daron Lundeen, it takes the virtual reality experience to the next level by delivering smells such as “aphrodisiacs,” “body odor,” “panties,” or “private parts” via cartridges mounted inside a mask.</p>
<p>And while it’s probably safe to say that this type of experience might not appeal to everybody, John McCoy, CEO of <a href="http://intimuse.com/">Intimuse</a> says that teledildonics such as the products his company are currently developing already impact profits for adult sites: “Vibra-tactile toys (basically vibrators that move via an app rather than a closed feedback loop) are making a bunch of tokens change hands on the cam sites now, and the ladies like them as performers because they are easy – there is no special hardware needed on the customers’ side to trigger a basic experience. However, it’s easy to see how people will become bored with the current landscape of experiences and thirst for something more realistic, so the market is catching up to us, and I see the two spaces converging,” he predicts.</p>
<hr /><p><em>The adult industry is undergoing a seismic shift as we transition away from the traditional towards a more immersive experience that is delivering a heightened level of intimacy unlike anything before</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D2796&#038;text=The%20adult%20industry%20is%20undergoing%20a%20seismic%20shift%20as%20we%20transition%20away%20from%20the%20traditional%20towards%20a%20more%20immersive%20experience%20that%20is%20delivering%20a%20heightened%20level%20of%20intimacy%20unlike%20anything%20before&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p><a class="cboxElement" href="https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-25997" src="https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x.jpg" sizes="auto, (max-width: 1500px) 100vw, 1500px" srcset="https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x.jpg 1500w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-300x200.jpg 300w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-768x512.jpg 768w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-1024x683.jpg 1024w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-16x11.jpg 16w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-32x21.jpg 32w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-28x19.jpg 28w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-56x37.jpg 56w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-64x43.jpg 64w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-1000x667.jpg 1000w, https://cdn.uploadvr.com/wp-content/uploads/2017/01/alice-x-1200x800.jpg 1200w" alt="alice-x" width="1500" height="1000" /></a></p>
<p>Fabian Grey, CEO of virtual reality live cam site <a href="https://www.alicex.com/en/">AliceX</a> believes that teledildonics is looking at a longer development roadmap than VR, however: “I think it will take a couple of years, until we see a wider distribution of toys,” he says. <a href="https://www.wankzvr.com/femalepov">WankzVR</a> Managing Director Bradley Phillips agrees, warning against expectations of seeing the various innovations needed in the adult experience arena to all come at the same time:</p>
<blockquote><p>“Each piece of the ultimate solo sexual experience that consumers dream about, is a major innovation in itself and shouldn’t be tied to the technological timeline of the other parts of the puzzle. VR’s most important goals for 2017 should not include “the ultimate simulated sexual experience” instead they need to be centered around driving the core technology forward which means better image quality, faster frame rates, better scaling, and improved depth of field.”</p></blockquote>
<p>That also tallies with McCoy’s observations of the industry: “Right now, most US operators are focused on optimizing the customer experience with nearly flawless streaming and stable features,” he explains, adding that we should see something of a tipping point in about 18 months, where there are enough eyeballs in headsets and compelling content to generate measurable numbers and success.</p>
<p>Phillips stresses that the growth experienced so far has been remarkable, saying that 2016 brought an absolute explosion of adult VR content being produced: “At the beginning of last year, VR was still seen as a venture that some risk takers were investing in with the hopes that in a few years the marketplace would grow. By the end of the year, it was one of the most relevant types of content being produced for the industry, with successful VR brands already being some of the more recognizable, and profitable products in the pay site industry,” he says.</p>
<blockquote><p>“The adult industry is undergoing a seismic shift as we transition away from the traditional towards a more immersive experience that is delivering a heightened level of intimacy unlike anything before,” said Claude Artonne, CEO of connected VR platform <a href="http://www.terpon.com/dev/">Terpon</a>, who believes viewers will quickly get more used to being in the action themselves, experiencing everything first-hand. “This heightened experience will only continue to evolve and mimic real life interactions as more and more companies penetrate the space and introduce cutting-edge technology that defies boundaries.”</p></blockquote>
<p>Artonne says this growth, which has seen significant <a href="http://www.relevantmagazine.com/reject-apathy/vr-porn-trends-increased-after-christmas,%C2%A0https://www.google.com/trends/explore?q=vrporn).">increase in traffic numbers</a> was further boosted by the flood of low-end Chinese headsets entering the market, with many more people using that type of device to experience VR for the first time: “As the technology continues to evolve, so too will the headsets as they improve in compatibility, aesthetics and overall functionality, which will only continue to drive adoption across the industry.”</p>
<p>He says that for that to happen at scale, however, a few crucial barriers must still be overcome, most importantly the functionality of mobile headsets, which impacts on their ability to deliver more immersive content.</p>
<hr /><p><em>The biggest trend I see over the next year with respect to adult content shot in VR, is the return of the quality porno movie</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D2796&#038;text=The%20biggest%20trend%20I%20see%20over%20the%20next%20year%20with%20respect%20to%20adult%20content%20shot%20in%20VR%2C%20is%20the%20return%20of%20the%20quality%20porno%20movie&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>That content, however, is already showing some promise, and <a href="https://www.alicex.com/en/">AliceX</a> CEO Grey believes the biggest trend in Adult VR this year will be segmentation, with productions increasingly catering for various niches.</p>
<p>WankzVR, for example, recently launched a host of experiences targeted specifically at women which – unusually for the industry – <a href="http://futureofsex.net/immersive-entertainment/vr-porn/wankzvr-targets-ladies-vr-porn-female-point-view/">featured a female point of view</a>, and Phillips believes that VR will help drive up the quality of Adult entertainment across the board.</p>
<blockquote><p>“The biggest trend I see over the next year with respect to adult content shot in VR, is the return of the quality porno movie,” he says. “Content that actually has a story line, a script, a production crew and a cast. Not just some guy with a camera shooting a couple banging on a couch.”</p></blockquote>
<p>So while fully immersive virtual sex might not be here just yet, it looks like we got a whole lot closer, and with the amount of money and interest at play, we’re likely to see a lot more interesting – and some downright wacky – stuff continuing to pop up as the technology develops.</p>
<p>Article originally published on <a href="http://uploadvr.com/porn-teledildonics-2017/">UploadVR</a></p>
<blockquote class="twitter-tweet" data-lang="en">
<p dir="ltr" lang="en">Get ready for more immersive sex in virtual reality this year. via <a href="https://twitter.com/alicebonasio">@alicebonasio</a> <a href="https://twitter.com/avnawards">@avnawards</a> <a href="https://twitter.com/hashtag/VR?src=hash">#VR</a> <a href="https://twitter.com/hashtag/AVN?src=hash">#AVN</a> <a href="https://t.co/OdnsAHv4H7">https://t.co/OdnsAHv4H7</a> <a href="https://t.co/8BM8hPv7Uz">pic.twitter.com/8BM8hPv7Uz</a></p>
<p>— Upload (@UploadVR) <a href="https://twitter.com/UploadVR/status/822923002480390145">January 21, 2017</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p><strong><em>For companies looking to get into Immersive technologies such as VR/AR/MR/XR our </em></strong><a href="http://alicebonasio.com/vr-consultancy/"><strong><em>Virtual Reality Consultancy services</em></strong></a><strong><em> offer guidance and support on how best to incorporate these into your brand strategy.</em></strong></p>
<blockquote><p><em>Alice Bonasio is a </em><a href="http://techtrends.tech/vr-consultancy/"><em>VR Consultant</em></a><em> and Tech Trends’ Editor in Chief. She also regularly writes for Fast Company, Ars Technica, Quartz, Wired and others. </em><a href="https://www.linkedin.com/in/alicebonasio/"><em>Connect with her on LinkedIn</em></a><em> and follow </em><a href="https://twitter.com/alicebonasio"><em>@alicebonasio</em></a> <em>on Twitter. </em></p></blockquote>
<p>The post <a href="https://techtrends.tech/tech-trends/whats-coming-vr-adult-industry-2017/">What’s Coming for the VR Adult Industry?</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
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