<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Unity Archives - Tech Trends</title>
	<atom:link href="https://techtrends.tech/tag/unity/feed/" rel="self" type="application/rss+xml" />
	<link>https://techtrends.tech/tag/unity/</link>
	<description>Tech Trends</description>
	<lastBuildDate>Fri, 20 Mar 2026 05:05:46 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	
	<item>
		<title>Wrapping Up #AWE2021</title>
		<link>https://techtrends.tech/tech-trends/wrapping-up-awe2021/</link>
		
		<dc:creator><![CDATA[Alice]]></dc:creator>
		<pubDate>Mon, 15 Nov 2021 00:59:12 +0000</pubDate>
				<category><![CDATA[Tech Trends]]></category>
		<category><![CDATA[VR Tech]]></category>
		<category><![CDATA[#AWE2021]]></category>
		<category><![CDATA[Alan Smithson]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[AWE]]></category>
		<category><![CDATA[Caspar Thykier]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[Metaverse]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Tony Parisi]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[WebAR]]></category>
		<category><![CDATA[XR]]></category>
		<category><![CDATA[Zappar]]></category>
		<category><![CDATA[Zapworks]]></category>
		<guid isPermaLink="false">https://techtrends.tech/?p=16407</guid>

					<description><![CDATA[<p>Now in its 12th year, the Augmented Reality World Expo in Santa Clara laid the groundwork for the Metaverse Looking &#8230; <a class="kt-excerpt-readmore" href="https://techtrends.tech/tech-trends/wrapping-up-awe2021/" aria-label="Wrapping Up #AWE2021">Read More</a></p>
<p>The post <a href="https://techtrends.tech/tech-trends/wrapping-up-awe2021/">Wrapping Up #AWE2021</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong><em>Now in its 12<sup>th</sup> year, the Augmented Reality World Expo in Santa Clara laid the groundwork for the Metaverse<br />
</em></strong></p>
<p>Looking back at the past week it feels surreal to think that I was sharing indoor spaces with hundreds of people. Let’s just say it’s been a while since I’ve interacted with this many (responsibly vaccinated and masked) folks IRL.</p>
<p><img fetchpriority="high" decoding="async" class=" wp-image-16413 aligncenter" src="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-4.jpg" alt="" width="621" height="784" srcset="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-4.jpg 950w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-4-119x150.jpg 119w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-4-768x970.jpg 768w" sizes="(max-width: 621px) 100vw, 621px" /></p>
<hr /><p><em>At #AWE2021, everywhere you looked there were familiar faces behind the masks. It really felt like coming home to family, and there just weren’t enough hours in the day to catch up with them all</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D16407&#038;text=At%20%23AWE2021%2C%20everywhere%20you%20looked%20there%20were%20familiar%20faces%20behind%20the%20masks.%20It%20really%20felt%20like%20coming%20home%20to%20family%2C%20and%20there%20just%20weren%E2%80%99t%20enough%20hours%20in%20the%20day%20to%20catch%20up%20with%20them%20all&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>But this wasn’t just any old bunch of people. This crowd was a heady mix of up-and-coming start-ups mingled with Fortune 500 companies. Artists and coders swapped notes with the pioneers that brought us to a place where the average person on the street now (sort of ) knows what you mean when you talk about the Metaverse. In fact, the Tweet below marks what might well become a historical moment in the industry, where one said legend – Unity’s Head of AR/VR Ads and E-Commerce and Metaverse OG Tony Parisi – started using “Metaversing” as a verb.</p>
<p>&nbsp;</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="und"><img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f914.png" alt="🤔" class="wp-smiley" style="height: 1em; max-height: 1em;" /> <a href="https://t.co/bJQr8m88FJ">https://t.co/bJQr8m88FJ</a></p>
<p>— Tony Parisi Il Padrino Metaversale (@auradeluxe) <a href="https://twitter.com/auradeluxe/status/1458624395862290432?ref_src=twsrc%5Etfw">November 11, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>Everywhere you looked there were familiar faces behind the masks. It really felt like coming home to family, and there just weren’t enough hours in the day to catch up with them all.</p>
<hr /><p><em>It’s been a while since I’ve interacted with this many (responsibly vaccinated and masked) folks IRL #AWE2021</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D16407&#038;text=It%E2%80%99s%20been%20a%20while%20since%20I%E2%80%99ve%20interacted%20with%20this%20many%20%28responsibly%20vaccinated%20and%20masked%29%20folks%20IRL%20%23AWE2021&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<blockquote><p>“The most exciting thing about AWE isn’t the technology, it’s the people,” says Alan Smithson, CEO of <a href="https://metavrse.com/">Metavrse</a> (not to be confused with the lesser-known CEO of Meta).</p></blockquote>
<p><img decoding="async" class=" wp-image-16414 aligncenter" src="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-3.jpg" alt="" width="859" height="644" srcset="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-3.jpg 1200w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-3-150x113.jpg 150w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-3-768x576.jpg 768w" sizes="(max-width: 859px) 100vw, 859px" /></p>
<p>Smithson believes this is the last year when the event will feel so intimate. “The cat is out of the bag now, and this is going to blow up in a big way,” he says, adding that we’re going to look back on this as a very special conference, and something of a tipping point for immersive tech.</p>
<blockquote><p>“What we can do now with XR is truly amazing, and it works!” adds <a href="https://techtrends.tech/expert-view/expert-view-taming-the-wild-west-of-ar/">Caspar Thykier</a>, CEO and Co-Founder of <a href="https://techtrends.tech/tech-trends/a-google-cardboard-for-mixed-reality-yes-please/">Zappar</a>, an Augmented Reality company that has been around almost as long as AWE itself.</p></blockquote>
<hr /><p><em>The best thing about #AWE is not the technology, it&#039;s the people</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D16407&#038;text=The%20best%20thing%20about%20%23AWE%20is%20not%20the%20technology%2C%20it%27s%20the%20people&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<blockquote><p>“AWE is 12 years old now and what I think is really interesting is this incremental joining of the dots we’ve seen every year of all the constituent parts of immersive technology, of hardware and software that are just beginning to mesh beautifully together and I think what’s really exciting &#8211; apart from the fact we’re all in the same space together – is the richness of the experience we’re starting to get.”</p></blockquote>
<p><img decoding="async" class=" wp-image-16412 aligncenter" src="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-5.jpg" alt="" width="851" height="616" srcset="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-5.jpg 1200w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-5-150x109.jpg 150w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-5-768x556.jpg 768w" sizes="(max-width: 851px) 100vw, 851px" /></p>
<p>Zappar – which aims to democratize access to Augmented Reality through its WebAR platform <a href="https://www.zappar.com/zapbox/">ZapWorks</a> also won the “Best Campaign” award at this year’s <a href="https://www.awexr.com/usa-2021/auggie-winners">Auggies</a> for their “Countdown Super Insects” retail loyalty campaign that helped children learn about New Zealand’s native insect world.</p>
<hr /><p><em>What we can do now with XR is truly amazing, and it works</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D16407&#038;text=What%20we%20can%20do%20now%20with%20XR%20is%20truly%20amazing%2C%20and%20it%20works&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p><strong><iframe loading="lazy" src="https://player.vimeo.com/video/601773671?h=ec47e6224c&amp;color=ffffff&amp;portrait=0" width="640" height="360" frameborder="0" allowfullscreen="allowfullscreen"></iframe></strong></p>
<hr /><p><em>Nobody really knows what the Metaverse will look like, and that&#039;s a good thing</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D16407&#038;text=Nobody%20really%20knows%20what%20the%20Metaverse%20will%20look%20like%2C%20and%20that%27s%20a%20good%20thing&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>To see these veterans enthused about where we are – and what is to come &#8211; is exciting, because for those who know where to look, there is real substance behind the hype, as real use cases for the technology build-up, in turn uncovering even more possibilities. As Thykier sums up when asked about his vision for the Metaverse:</p>
<blockquote><p>“I think that nobody really knows what that will look like, and I mean that in the most positive way,” he says. “There are so many possibilities and that’s why AWE is so great, because that’s where the conversation starts. This is where we start joining the next set of dots like we have done over the past decade in AR, and to understand what those dots look like for the Metaverse.”</p></blockquote>
<p><img loading="lazy" decoding="async" class=" wp-image-16411 aligncenter" src="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-6.jpg" alt="" width="839" height="787" srcset="https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-6.jpg 1200w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-6-150x141.jpg 150w, https://techtrends.tech/wp-content/uploads/2021/11/AWE-2021-6-768x721.jpg 768w" sizes="auto, (max-width: 839px) 100vw, 839px" /></p>
<p><em><strong>Tech Trends offers a broad range of Digital Consultancy services to guide companies, individuals, and brands in effectively leveraging existing and emerging technologies in their business strategy.</strong></em></p>
<blockquote><p><em>Alice Bonasio is a </em><a href="https://techtrends.tech/vr-consultancy/"><em>XR and Digital Transformation Consultant</em></a><em> and Tech Trends’ Editor in Chief. She also regularly writes for Fast Company, Ars Technica, Quartz, Wired and others. </em><a href="https://www.linkedin.com/in/alicebonasio/"><em>Connect with her on LinkedIn</em></a> <em>and follow </em><a href="https://twitter.com/alicebonasio"><em>@alicebonasio</em></a><em> on Twitter.</em></p></blockquote>
<p>The post <a href="https://techtrends.tech/tech-trends/wrapping-up-awe2021/">Wrapping Up #AWE2021</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">16407</post-id>	</item>
		<item>
		<title>2021 Immersive Tech Trends</title>
		<link>https://techtrends.tech/tech-trends/2021-immersive-tech-trends/</link>
		
		<dc:creator><![CDATA[Alice]]></dc:creator>
		<pubDate>Sun, 17 Jan 2021 07:04:51 +0000</pubDate>
				<category><![CDATA[Disruptors]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Tech Trends]]></category>
		<category><![CDATA[VR Tech]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[COVID]]></category>
		<category><![CDATA[Extended Reality]]></category>
		<category><![CDATA[Facebook Reality Labs]]></category>
		<category><![CDATA[IBM]]></category>
		<category><![CDATA[Immersive Technology]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[MR]]></category>
		<category><![CDATA[nvidia]]></category>
		<category><![CDATA[pandemic]]></category>
		<category><![CDATA[PwC]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[XR]]></category>
		<guid isPermaLink="false">https://techtrends.tech/?p=15957</guid>

					<description><![CDATA[<p>How Immersive Technologies are helping us reimagine personal interactions in a post-COVID world.  At the start of 2020 (remember those &#8230; <a class="kt-excerpt-readmore" href="https://techtrends.tech/tech-trends/2021-immersive-tech-trends/" aria-label="2021 Immersive Tech Trends">Read More</a></p>
<p>The post <a href="https://techtrends.tech/tech-trends/2021-immersive-tech-trends/">2021 Immersive Tech Trends</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong><em>How Immersive Technologies are helping us reimagine personal interactions in a post-COVID world. </em></strong></p>
<p>At the start of 2020 (remember those giddy, carefree times before the pandemic struck?) Unity asked more than a dozen industry experts – including yours truly &#8211; to share their thoughts on how immersive technologies would be embraced for a report entitled <em><a href="https://techtrends.tech/tech-trends/enterprise-xr-is-coming-of-age/">Top 2020 Trends: Enterprise AR &amp; VR</a></em>.</p>
<p>All signs were pointing to 2020 being a breakout year for immersive tech, and, as it turned out, this was one of the few things not to have been derailed by COVID-19.</p>
<p>With the widespread need for social distancing and shift towards remote work, companies turned to immersive technology tools such as real-time 3D, AR, and VR to connect employees for remote collaboration, replace events and exhibitions, and allow teams to work in offices, labs, and sites from afar. As the need to support employees remotely grew more urgent, this was reflected in the accelerated adoption of XR across the board.</p>
<p>Microsoft, for example, has seen a 13x increase in remote assistance usage over the past 12 months, and Unity believes that this general trend is likely to continue in 2021.</p>
<hr /><p><em>All signs were pointing to 2020 being a breakout year for immersive tech, and, as it turned out, this was one of the few things not to have been derailed by COVID-19</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15957&#038;text=All%20signs%20were%20pointing%20to%202020%20being%20a%20breakout%20year%20for%20immersive%20tech%2C%20and%2C%20as%20it%20turned%20out%2C%20this%20was%20one%20of%20the%20few%20things%20not%20to%20have%20been%20derailed%20by%20COVID-19&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>Some of the key findings from the report include:</p>
<h5>The use of mixed reality will expand to enable more human connections</h5>
<blockquote><p>Mixed reality has traditionally been used to aid in task completion, however, the pandemic has sparked the need for tools that mimic human connection and proximity to create more productive work environments and collaboration.</p></blockquote>
<h5>Cross-functional collaboration across immersive media will grow</h5>
<blockquote><p>2020 has seen more users looking for ways to collaborate remotely from multiple geographic locations, using media that mimic real life. Expect that to continue into 2021.</p></blockquote>
<h5>VR will prove even more useful in the workplace</h5>
<blockquote><p>The disruptions of COVID-19 have led many to look for creative ways to solve new and old problems across the workplace, such as keeping skills fresh, engaging learners without in-person training, improving employee productivity, and fostering collaboration and connection among teams.</p></blockquote>
<p>Jeremy Dalton, Head of AR/VR PwC believes that in 2021 and beyond we will see a wider range of businesses across numerous industries become more comfortable with emerging technologies that they would otherwise have left on the sideline until pressured to innovate.</p>
<p>While computers will never fully replace the value of in-person connection, Fleckenstein believes there is a tremendous opportunity for more immersive collaboration, and 2021 will see mixed reality evolve beyond task completion and emerge as the ideal medium for human connection.</p>
<hr /><p><em>As the need to support employees remotely grew more urgent, this was reflected in the accelerated adoption of XR across the board</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15957&#038;text=As%20the%20need%20to%20support%20employees%20remotely%20grew%20more%20urgent%2C%20this%20was%20reflected%20in%20the%20accelerated%20adoption%20of%20XR%20across%20the%20board&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>Futurist and author Cathy Hackl, predicts volumetric video will be a key factor in sustaining this evolution and widespread adoption.</p>
<p>Volumetric video, she explains, can help companies overcome pain points caused by the sudden shift to remote work, since the technology makes it possible to record employees, projects, or scenarios in three dimensions, instead of digitally rebuilding them from scratch for virtual reality simulations.</p>
<blockquote><p>&#8220;The digital video can then be edited and manipulated to be viewed on everything from flat screens to virtual reality simulations,” she explains, adding that experiencing something in 3D with real-life physical movement is shown to increase viewers’ retention of the information being taught.</p></blockquote>
<p>According to Matt Fleckenstein Senior Director, Mixed Reality at Microsoft, the ROI for firstline workers when adopting mixed reality in enterprise has been significant:</p>
<blockquote><p>“We’ve seen 90% of touch labor eliminated, errors reduced to zero, and increased employee satisfaction.”</p></blockquote>
<p>Elizabeth Baron, Enterprise Solutions Executive at Unity Technologies, says “Immersive realities provide probability spaces for enterprises to study any potential reality, or the art of the (im)possible,” with a host of relevant data that is brought to life and experienced rather than merely presented.</p>
<blockquote><p>“Storytelling with immersive XR can simultaneously bring a spreadsheet to life for an artist and bring a design to life for an engineer,” she explains.</p></blockquote>
<p>You can <a href="https://resources.unity.com/automotive-transportation-manufacturing/2021-immersive-technology-trends-report?utm_source=demand%20gen&amp;utm_medium=partner&amp;utm_campaign=2020-01-na-dg-atm-2021-trends&amp;utm_content=ebook">access the e-book for free here</a></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-15959" src="https://techtrends.tech/wp-content/uploads/2021/01/Social_TechTrends_1200x630.jpg" alt="Alice Bonasio Immersive Technology Trends 2021" width="1200" height="630" srcset="https://techtrends.tech/wp-content/uploads/2021/01/Social_TechTrends_1200x630.jpg 1200w, https://techtrends.tech/wp-content/uploads/2021/01/Social_TechTrends_1200x630-150x79.jpg 150w, https://techtrends.tech/wp-content/uploads/2021/01/Social_TechTrends_1200x630-768x403.jpg 768w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></p>
<p><em><strong>For companies looking to get into Immersive technologies our VR </strong></em><a href="http://alicebonasio.com/vr-consultancy/"><em><strong>Consultancy service</strong></em></a><em><strong> offers comprehensive support in strategic deployment of Virtual, Augmented and Mixed Reality </strong></em></p>
<blockquote><p><em>Alice Bonasio is a </em><a href="https://techtrends.tech/vr-consultancy/"><em>VR Consultant</em></a><em> and Tech Trends’ Editor in Chief. She also regularly writes for Fast Company, Ars Technica, Quartz, Wired and others. </em><a href="https://www.linkedin.com/in/alicebonasio/"><em>Connect with her on LinkedIn</em></a> <em>and follow </em><a href="https://twitter.com/alicebonasio"><em>@alicebonasio</em></a><em> on Twitter.</em></p></blockquote>
<p>The post <a href="https://techtrends.tech/tech-trends/2021-immersive-tech-trends/">2021 Immersive Tech Trends</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">15957</post-id>	</item>
		<item>
		<title>Enterprise XR is Coming of Age</title>
		<link>https://techtrends.tech/tech-trends/enterprise-xr-is-coming-of-age/</link>
		
		<dc:creator><![CDATA[Alice]]></dc:creator>
		<pubDate>Sun, 01 Mar 2020 21:14:17 +0000</pubDate>
				<category><![CDATA[Tech Trends]]></category>
		<category><![CDATA[VR Tech]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Extended Reality]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[immersive tech]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[MR]]></category>
		<category><![CDATA[Spatial Computing]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[XR]]></category>
		<category><![CDATA[XR Consultancy]]></category>
		<guid isPermaLink="false">https://techtrends.tech/?p=15159</guid>

					<description><![CDATA[<p>Unity’s Latest Trends Report Declares 2020 will be a Breakthrough Year for XR. 15 Experts weigh in on why we&#8217;re &#8230; <a class="kt-excerpt-readmore" href="https://techtrends.tech/tech-trends/enterprise-xr-is-coming-of-age/" aria-label="Enterprise XR is Coming of Age">Read More</a></p>
<p>The post <a href="https://techtrends.tech/tech-trends/enterprise-xr-is-coming-of-age/">Enterprise XR is Coming of Age</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong><em>Unity’s Latest Trends Report Declares 2020 will be a Breakthrough Year for XR. 15 Experts weigh in on why we&#8217;re reaching a tipping point in spatial computing.</em> </strong></p>
<p>This looks to be the year where we move beyond tentative experimentation into scalable deployment of immersive tech in the workplace. That’s the consensus that seems to emerge from “Top 2020 Trends: Enterprise AR &amp; VR” a report published today by Unity Technologies, where 15 industry experts (yours truly among them) outlined how Mixed Reality (or XR depending on what flavor acronym you favor) will supercharge and transform the world of work.</p>
<hr /><p><em>XR has proven to be a paradigm shift for enterprise in terms of boosting productivity, cost-savings, and learning and development</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=XR%20has%20proven%20to%20be%20a%20paradigm%20shift%20for%20enterprise%20in%20terms%20of%20boosting%20productivity%2C%20cost-savings%2C%20and%20learning%20and%20development&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>According to the report, we can expect even cautious companies to finally follow in the footsteps of their pioneering counterparts as XR becomes more accessible and mainstream, driven by a wave of new and improved HMDs, mobile AR and standalone VR, and the onset of 5G networks.</p>
<hr /><p><em>This looks to be the year where we move beyond tentative experimentation into scalable deployment of immersive tech in the workplace</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=This%20looks%20to%20be%20the%20year%20where%20we%20move%20beyond%20tentative%20experimentation%20into%20scalable%20deployment%20of%20immersive%20tech%20in%20the%20workplace&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>XR has proven to be a paradigm shift for enterprise in terms of boosting productivity, cost-savings, and learning and development, particularly in relation to highly skilled and specialized areas ranging from surgery to spacecraft engineering. Yet where so far we have seen pioneering companies work largely on an experimental trial-and-error basis, this next decade will see research catching up to meaningfully support this deployment on the ground.</p>
<hr /><p><em>We can expect even cautious companies to finally follow in the footsteps of their pioneering counterparts as XR becomes more accessible and mainstream</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=We%20can%20expect%20even%20cautious%20companies%20to%20finally%20follow%20in%20the%20footsteps%20of%20their%20pioneering%20counterparts%20as%20XR%20becomes%20more%20accessible%20and%20mainstream&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>Instead of a one-size-fits-all approach, enterprise stakeholders will increasingly have the information and expert guidance at their disposal to tailor and customize solutions optimized for their specific industry, goals, and needs.</p>
<p>A recent Harvard Business Review Analytic Services study found that 87% of large companies are currently exploring, piloting, or deploying Mixed Reality, but the vast majority of those are still in the exploratory or proof-of-concept stages.</p>
<p>Academic research is now being conducted all over the world to investigate not if XR works but how it works and what considerations must be taken into account when designing content. One recent example is this article published on Frontiers in Psychology, which identifies significant differences in how people retain information in the short and long term depending on whether content is delivered in “active” or “passive” VR modes.</p>
<hr /><p><em>In the last couple of years, major companies everywhere ran proof-of-concept XR projects with uniformly positive results</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=In%20the%20last%20couple%20of%20years%2C%20major%20companies%20everywhere%20ran%20proof-of-concept%20XR%20projects%20with%20uniformly%20positive%20results&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>As more such studies are conducted, and more use cases are shared among enterprise stakeholders across an expanding ecosystem of different industries, we will move on from the heady days of experimental exploration and marveling at the power of immersive technologies towards more targeted, considered, evidence-based and industry-specific approaches. In other words, enterprise XR is about to enter its grown-up phase.</p>
<hr /><p><em>A Harvard Business Review Analytic Services study found that 87% of large companies are currently exploring, piloting, or deploying Mixed Reality</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=A%20Harvard%20Business%20Review%20Analytic%20Services%20study%20found%20that%2087%25%20of%20large%20companies%20are%20currently%20exploring%2C%20piloting%2C%20or%20deploying%20Mixed%20Reality&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-15161" src="https://techtrends.tech/wp-content/uploads/2020/02/Facebook_Alice_1200x630.jpg" alt="TECH TRENDS ALICE BONASIO XR CONSULTANCY" width="1200" height="630" srcset="https://techtrends.tech/wp-content/uploads/2020/02/Facebook_Alice_1200x630.jpg 1200w, https://techtrends.tech/wp-content/uploads/2020/02/Facebook_Alice_1200x630-150x79.jpg 150w, https://techtrends.tech/wp-content/uploads/2020/02/Facebook_Alice_1200x630-768x403.jpg 768w" sizes="auto, (max-width: 1200px) 100vw, 1200px" /></p>
<blockquote><p>“After a few years of testing applications, many verticals and use cases have proven ROI. The perception of gimmickry has given way to real business value,” says Maria Fernandez Guajardo, Facebook’s Director of Enterprise AR/VR, adding that 2020 is going to be a critical, if not glamorous, time for enterprise VR. “The industry will need to put in the arduous work of scale: establishing infrastructure, integrating workflows and connecting a comprehensive ecosystem,” she says.</p></blockquote>
<p>With its effectiveness well established, the time has come for XR to move beyond “fancy demos, proof-of-concepts and pilots” to become “an indispensable digital productivity tool” used across the entire product lifecycle, from R&amp;D to marketing to maintenance the report reads.</p>
<hr /><p><em>Academic research is now being conducted all over the world to investigate not if XR works but how it works and what considerations must be taken into account when designing content</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=Academic%20research%20is%20now%20being%20conducted%20all%20over%20the%20world%20to%20investigate%20not%20if%20XR%20works%20but%20how%20it%20works%20and%20what%20considerations%20must%20be%20taken%20into%20account%20when%20designing%20content&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<p>Yet these new opportunities also bring new challenges. Timoni West, Director of XR Research Unity Labs says UX designers will have to adjust in order to meet the demand for these new kinds of experiences. “Instead of making responsive design just for different devices, they’ll have to start thinking about responsive design as computers react to everything in the real world. Gestures, voice, gaze, time of day, how many people are in the room, and where you are: all of these variables are now new user inputs that have to be taken into account,” she explains.</p>
<blockquote><p>According to Vinay Narayan VP, Platform Strategy and Developer Community HTC VIVE, this upcoming year will present the most robust ecosystem of innovations yet. “Technological innovations will make XR experiences a widely accessible tool for industrial enterprises of any scope and size,” he says.</p></blockquote>
<p>There is also a lot of hard work to be done on the infrastructure and connectivity side for this promise to be delivered: “We can expect that enterprises will be spending less time on UX experiments and more time on designing a solid infrastructure around the data,” says Andreea Raducan, Head of Marketing at Innoactive, adding that whether we’re looking at 3D assets, VR apps, internal processes information, or lines of code, data needs to flow across platforms and reach various locations in real-time.</p>
<blockquote><p>“As 5G networks come online, graphics and compute will increasingly be served from the network edge,” adds NVIDIA’s Director of Virtual Reality David Weinstein. “In the last couple of years, major companies everywhere ran proof-of-concept XR projects. The results were uniformly positive: faster time to market, lower total costs, better trained employees, happier customers, healthier patients. These early results will drive a virtuous cycle of growth and innovation,” he concludes.</p></blockquote>
<hr /><p><em>Enterprise XR is about to enter its grown-up phase</em><br /><a href='https://x.com/intent/tweet?url=https%3A%2F%2Ftechtrends.tech%2F%3Fp%3D15159&#038;text=Enterprise%20XR%20is%20about%20to%20enter%20its%20grown-up%20phase&#038;via=techtrends_tech&#038;related=techtrends_tech' target='_blank' rel="noopener noreferrer" >Share on X</a><br /><hr />
<h5>You can download the full report for free <a href="https://on.unity.com/2Hf217w">here</a></h5>
<p>&nbsp;</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Want the latest insights from industry experts in enterprise AR &amp; VR? Look no further!</p>
<p>Read our blog to see how 2020 will be a defining year <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f447.png" alt="👇" class="wp-smiley" style="height: 1em; max-height: 1em;" /><a href="https://t.co/zyibVIsMR8">https://t.co/zyibVIsMR8</a></p>
<p>— Unity (@unity3d) <a href="https://twitter.com/unity3d/status/1227717851525656576?ref_src=twsrc%5Etfw">February 12, 2020</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p><em><strong>Tech Trends offers a broad range of Digital Consultancy services to guide companies, individuals and brands in effectively leveraging existing and emerging technologies in their business strategy.</strong></em></p>
<blockquote><p><em>Alice Bonasio is a </em><a href="https://techtrends.tech/vr-consultancy/"><em>XR and Digital Transformation Consultant</em></a><em> and Tech Trends’ Editor in Chief. She also regularly writes for Fast Company, Ars Technica, Quartz, Wired and others. </em><a href="https://www.linkedin.com/in/alicebonasio/"><em>Connect with her on LinkedIn</em></a> <em>and follow </em><a href="https://twitter.com/alicebonasio"><em>@alicebonasio</em></a><em> on Twitter.</em></p></blockquote>
<p>&nbsp;</p>
<p>The post <a href="https://techtrends.tech/tech-trends/enterprise-xr-is-coming-of-age/">Enterprise XR is Coming of Age</a> appeared first on <a href="https://techtrends.tech">Tech Trends</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">15159</post-id>	</item>
	</channel>
</rss>
